The Jst-4-Fn standard
The Jst-4-Fn standard helps quad-line pilots fly together with shared references: principles, calls, spacing, maneuvers, and routines. It is a solid entry point for joining a team on the field without reinventing everything before launch.
This web version brings the Jst-4-Fn standard into a progressive path and expands it with more than 80 practical maneuvers, animations, and team flying examples. The animations are visual aids: they help read paths, calls, and positions, without replacing adaptation on the field.
This content has been reviewed and validated by the co-creators of this standard, Roelof van der Tak and Marc van der Graaf. Andreas Schiebler is also credited as a maneuver co-author. Thank you Roelof, Marc and Andreas.
The Jst-4-Fn standard
Section titled "The Jst-4-Fn standard"The Jst-4-Fn standard provides essential foundations for any kiteflier who wants to fly in a team, whatever their experience and wherever in the world they fly. Thanks to simple, shared conventions, you can join a team on the field and fly together quickly: 2, 10, 30 pilots, or even more.
It becomes easy to improvise a team with the kitefliers present, have fun quickly, and even offer a demo to the public.
The vocabulary of these maneuvers is well known in Europe, especially in Germany and the Netherlands.
The Jst-4-Fn standard has been carried voluntarily by several experienced pilots for over 10 years. It is not affiliated with any official organization, which helps free sharing and practical adoption on the field.
We integrated the original Jst-4-Fn manual and enriched it with more than 80 practical maneuvers from community feedback and field experimentation.
You will notice that leader calls are in English. This makes it easier to form international teams during festivals and gatherings (Berck, Dieppe, Brouwersdam, Marseille, etc.). We also provide French translations of the calls to support learning and vocabulary adoption.
Start with Jst-4-Fn
Section titled "Start with Jst-4-Fn"The entry path is now split into two steps: understand the shared framework, then move to the first maneuvers and exercises.
Explore maneuvers by complexity
Section titled "Explore maneuvers by complexity"Start with the most accessible maneuvers, then explore more complex series when the team is ready.
Examples of team flying
Section titled "Examples of team flying"The examples show how the standard looks in real conditions: rhythm, positions and global team flow.
Alphabetical maneuver index
Section titled "Alphabetical maneuver index"Jst-4-Fn maneuvers are first grouped by complexity to build a progression. This index is a shortcut when you already know a call: each link leads directly to the maneuver entry on the corresponding series page.
1
- 180 left & rightBasic maneuvers
- 180 out / inBasic maneuvers
- 180 up / down / clock / anti-clockBasic maneuvers
2
- 2 columnsAdvanced maneuvers
B
- BallIntermediate maneuvers
- Big foot left/rightBasic maneuvers
C
- CascadeAdvanced maneuvers
- Cascade completeAdvanced maneuvers
- Change & change 90Intermediate maneuvers
- Change 90 in ballAdvanced maneuvers
- Collecting startIntermediate maneuvers
- Crazy cascadeVery advanced maneuvers
- Crazy changeVery advanced maneuvers
- Crazy Double U-turnVery advanced maneuvers
- Crazy move up / downVery advanced maneuvers
- Crazy U-turnVery advanced maneuvers
D
- DiamondsIntermediate maneuvers
- Double U-turnVery advanced maneuvers
F
- Face in / outBasic maneuvers
- Face up / left / down / rightBasic maneuvers
- Fast burst, slow burst & slow burst 2 stepsIntermediate maneuvers
- FollowIntermediate maneuvers
- Follow & stopBasic maneuvers
- Follow, 2 groupsIntermediate maneuvers
- Forward / Reverse / FlyBasic maneuvers
I
- In / outBasic maneuvers
- In grid & x by x by xIntermediate maneuvers
- Inside ballIntermediate maneuvers
L
- Left / right tip inIntermediate maneuvers
- Left / right turn up /downBasic maneuvers
O
- Odd / even & in lineBasic maneuvers
P
- Pair changeIntermediate maneuvers
- Pair change in ballAdvanced maneuvers
- Passing throughAdvanced maneuvers
- PinwheelIntermediate maneuvers
- Pinwheel cornerAdvanced maneuvers
- Pinwheel PositionIntermediate maneuvers
- Position changeIntermediate maneuvers
R
- RadarIntermediate maneuvers
- Roll up / down & split rollIntermediate maneuvers
S
- San Diego slideIntermediate maneuvers
- Slide landingIntermediate maneuvers
- Slide out / inBasic maneuvers
- Slide up / left / down / rightBasic maneuvers
- Snake & rollsIntermediate maneuvers
- Snake & slide outIntermediate maneuvers
- Split ballAdvanced maneuvers
- Split burstAdvanced maneuvers
- Split diamondsIntermediate maneuvers
- Split positionIntermediate maneuvers
- Split radarIntermediate maneuvers
- Split startIntermediate maneuvers
- Step followIntermediate maneuvers
- StepsAdvanced maneuvers
T
- Take down / inAdvanced maneuvers
- Texas slideIntermediate maneuvers
- Tip landing & 2 tip landingBasic maneuvers
- Transfer from top / bottomIntermediate maneuvers
- Transfer in ballAdvanced maneuvers
- Turn out / inBasic maneuvers
- Turn up / downBasic maneuvers
U
- U-turnVery advanced maneuvers
- Up / left / down / rightBasic maneuvers
X
- XX% face up / left / down / rightIntermediate maneuvers
Z
- Zip out / inIntermediate maneuvers
- Zip out, in lineIntermediate maneuvers
Bonus: the original manual
Section titled "Bonus: the original manual"The Jst-4-Fn standard first circulated as a PDF manual. We have brought its content into this web version, then expanded it with practical maneuvers, animations, and examples to make learning easier.
The PDF remains available for anyone who wants to keep the archive, print it, or see the document in its original form.
Train together or expand the vocabulary
Section titled "Train together or expand the vocabulary"Last updated: — added an alphabetical maneuver index, split principles from basics
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